Roadmap
In the game, in development, planned
Dated 2026-09-28. The build moves every day; 479 commits landed in the last week alone. This page is rewritten from the build's own records.
01
In the game
In the game
Built, in the build, and reachable today.
- True Newtonian flight at 60 Hz with four flight modes, two engines and AUTOTRIM
- The control binder, the Thrustmaster Warthog throttle profile, gamepad, drift dampers
- The HUD: STD, THRM and CMBT modes, environment tiles, five boresights, three presets
- The interstellar jump, from lock to arrival at 1.0c
- The Calliope, walkable in flight, with a crew of seven and live systems
- The Aporia, flyable from any of four bridge seats; a sky fleet of 82 hulls
- NPC traffic over Luna: flyovers and landers on a glide slope
- Seven procedural worlds you land on; oceans; the Tallis at anchor; breathing masks
- Procedural weather on all 1,965 gas giants; five flyable giant stops; rings you can fly into
- Halden Mare and Carrow Maria from orbit, judged against Artemis photographs
- Twelve flyable black-hole and neutron-star stops on the Kerr path
- The 119,626-star catalogue drawn as the sky; star sheets; the galaxy map; the orrery
- Asteroid clusters of 20,000 rocks; belt stops; stars up close with flares and storms
- The ground war at Vennik Flat: the base, six tanks, two scenarios, the After-action Report
- Nineteen hero levels and four interiors, with monster wave ladders
- 2,457 stations; the market and its economy; 51,338 station crew with faces
- The atmospheric scout on the F-16 flight model; the Boeing 737 flight deck
02
In development
In development
Being built now.
- The generated Milky Way on the galaxy map, from a published model of 111 billion stars
- Merrin Rupes, and the move from texture planets to procedural worlds, a few at a time
- The Lunar Base interiors on Halden Mare: habitat, workshop, airlocks
- Warthog stick and T.16000M presets; the remote helm
- The Aporia's interactive interior
- Boarding generated station interiors
- The Vennik Flat scenario as a front-door game mode
- Walking the Tallis's decks; the biome and flora passes
- The gas giants' rim haze; the photon ring's edge; Sagittarius A*'s exposure
- The wiki, the forum, the web galaxy map and orrery, the API
03
Planned
Planned
Designed, written down, and coming.
- Arriving at any generated star and finding its planets
- Flying at any body in the space map and coming down on its surface
- Docking and the approach ritual; walking from ship to station
- Traffic around stations and over the neon cities; city people; drones
- Talking to and hiring station crew; production chains
- Rudder pedals as a second device; the Warthog throttle's lights
- Driving the tanks; anti-tank rounds for infantry; the south gate defence
- Sailing the Tallis; volcanic biomes; volumetric cloud tops; weather over time
- Black holes as galaxy-map destinations; pulsar wind nebulae
- The contract loop and the story, with its claimants
- Progression, skills, crafting, item rarity, mining
- The 737's takeoff, landing, autopilot and flight management
Release
Pre-alpha, Windows PC, single player
The first public build, the wiki and the forum open together, and the follow list at the foot of the page carries the notice when they do. A weekly devlog tracks the build in between.