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Pax Abyssi
The black hole Cygnus X-1, a dark shadow ringed by bent light, beside the glowing blue-white limb of its supergiant companion
01 // Pre-alpha 0.1.0 . Windows PC

Pax Abyssi

The whole Milky Way at true scale, and a ship you walk while she flies.

A first-person space simulation on Unreal Engine 5. Get up from the helm mid-cruise and walk the Calliope's two decks while her crew of seven keep their watches. Fly true Newtonian physics on a HOTAS to any of 111 billion stars, the real ones where astronomers have measured them, land on procedural worlds and walk to the horizon, dive into gas giants to their crush depth, and jump to other galaxies. Set in the Freeholds in 2538.

Milky Way stars
111 billioneach with its own system
Measured stars
119,626CatalogueHYG database, corrected against Gaia DR3, Hipparcos, XHIP and WDS
Worlds to land on
11,359in the catalogue systems alone
Build
0.1.0pre-alpha, Windows PC
02 // In the game

What you can do today

Every feature on this site carries one of three words: in the game, in development, planned. These six are in the game.

03 // The Calliope

Fly her on a Warthog. Then get up and walk aft.

The Calliope is a ship you live in. Her two decks and ten rooms are walkable in flight: the ship is the anchor of the simulation, so you stand up from the helm mid-cruise and walk aft while the sky keeps moving past the windows. Her crew of seven live aboard: Arien Sarhavi at navigation, Cassie, Kade, Corso, Ellis, Odile, and Talos, a bronze robot deck hand. They keep a watch bill by the hour, sleep in their bunks, eat together at the wardroom table and cover each other's posts.

Two levers drive two engines, each with its own start, fuel and failure. Her reactor, power bus, helium-3 and life support are live systems you read off the overhead panel, built after the Boeing 737's. Her water is her propellant and her radiation shield: a 20 tonne jacket, and the dose model behind the cabin readout agrees with flown dosimeters, from the ISS to Curiosity, within a factor of two. Over Luna, other ships land beside her.

Decks
2
ten rooms, walkable in flight
Crew
7
named, with faces
Engines
2
left and right, on two levers
Sky fleet
82hulls
flying real physics
In the gamewalking in flight, ship systems, HOTASThe ship, in depth
In-game capture, pre-alpha, on foot
04 // The galaxy

Every star in the Milky Way, and the galaxies beyond

The Milky Way in the game holds 111 billion stars, from a published model of our galaxy, and you can fly to any of them. Where astronomers have measured a star, it is the real one: 119,626 stars from the HYG database, corrected against Gaia DR3, Hipparcos, XHIP and the Washington Double Star Catalog. Everywhere else the simulation generates the stars Earth has not catalogued, and builds each one's planets the moment you pick it. Zoom out past the Milky Way and the map becomes a map of the universe.

The in-game galaxy map as it opens, the catalogue stars of the neighbourhood with faction territory outlinesIn-game captureGalaxy map, G119,623 stars drawnPre-alpha
The galaxy map (G) as it opens: the stars around the current system, with faction territories drawn as outlines.
In-game capture, pre-alpha, galaxy map
01 // On the map

The galaxy in the game

In the game
Milky Way stars
111 billionSim
Measured stars
119,623Catalogue
Named
6,631Catalogue
Known pulsars
4,393Catalogue
Known black holes
113Catalogue
Star clusters
7,304Catalogue
Real galaxies
43,000+Catalogue
Catalogue systems
6,559Sim
Stations placed
3,533Sim

Beyond the Milky Way: the Local Group, the 2MASS Redshift Survey's galaxies and an endless procedural universe past them, on the universe map and one jump away.

06 // Follow the build

A wiki of the real sky, and a devlog every week

Pax Abyssi is in pre-alpha. We have not set a release date, and the team is making excellent progress: the devlog shows it every week. The wiki is open to read now: every page carries a science status and cites its sources, and its text is CC BY-SA 4.0.

Wiki

Codex

In development

Stars, planets, black holes and neutron stars as science pages with provenance on every value; the setting as lore pages, marked as fiction.

Release

When it comes out

No release date yet, and no public build. The plan is two releases on Steam: a free astrophysics edition with the galaxy map and the orrery, then the full space simulation to buy.

Follow

The development

A devlog every week, straight from the studio, with pictures from the game: what the team built, and what comes next.